Student Game Developer Association

As the graphic designer for my university’s student game development organization, I created weekly animated posters and designed merchandise for 2.5 years. Despite the diversity of events, I established a consistent visual system that kept our brand recognizable and attracted partners across Dallas.

Cosmic Combat

Cosmic Combat is a top-down party game developed in Unreal Engine 5. As the lead UI Artist and Designer, I developed the brand identity for the game, created the menu wireframes and prototype in Figma, and created the layout and in-game menus animations with UMG UI Designer.

TOBOR Quest

TOBOR Quest is a top-down 3D platformer created by a team of over 50 students in a single school semester. I was responsible for the storyboards, animatics, and trailer editing, and also contributed to some in-game VFX particles.

Animation Guild at UTD

I worked as a graphic designer for the Animation Guild at UTD during my senior year of uni. I was tasked with evolving our brand into a more animated, playful, and vibrant style, which I showcased in some of our event posters below!

University of Texas at Dallas

For a summer, I worked at the admissions office of UTD, designing assets to attract incoming students. Of all the assets I designed, my favorite was a sticker sheet which ended up having 10,000+ copies printed, and is still being used to this day!

UH STEM Center

During my sophomore year, I worked for the University of Houston’s STEM Center, creating all of their visual marketing materials. I designed social media graphics, web banners, merchandise, and any other material which they used to advertise their different brands and initiatives.

Additional Projects

These are additional projects from either studying at university, freelancing, or volunteering for student organizations. They showcase different skills I’ve picked up and incorporated into my design work.